This week I did a quick practice for the use of Specular and Gloss maps on different materials. Part of the challenge for the assignment was to make the materials readable and dimensional without a normal map, painting everything in Photoshop using no photos.
Worn out Wood
Ultra Polished fake Wood floor
Rock (To be honest… kind of a generic concrete rock)
Switch Controller Plastic: Super tricky due to the matte finish and vibrant saturated green color the controller plastic has.